Modularity is always important when it comes to environment production, and for my environment, and I've always loved the challenge of knowing where objects can be used and reused in different ways, I used this tactic a lot in previous EPG - environment production for games project in my second year of uni. I began by looking into the list of items I needed for both of my environments and then noted where I could reuse certain parts, for example: the ashtray, radio, walls, bottles, shelves and coathanger can all be used in both environments, that goes for a lot for more of the objects on the list.
I am a Final Year Student at Teesside University, this will be a space for my updates as to where I am heading in the design and production processes of my project.
A link to .pdf containing more information can be found in my progress review of December 2014 at this link below: